
Fondateur & PDG de Fair Play Interactive | entrepreneur New Tech/Digital Entertainment
Paris Area, France

Fondateur & PDG de Fair Play Interactive | entrepreneur New Tech/Digital Entertainment
Paris Area, France
Write a brief overview of your professional experience and goals:
Strategy, Strategy, Strategy...
Strategic Advisor, Board Advisor/Member, General Management.
Business Development, Development Strategy, Acquisitions / Licensing, Editorial Strategy, Management Coaching, Business Match-Making, Partner and Strategic Relationship Building / Management
(Media Production industry)
June 2009 — Present (7 months)
ZOOND - music television reinvented.
ZOOND TV channel is published by FPI Music, a subsidiary of Fair Play Interactive.
(Privately Held; Broadcast Media industry)
September 2008 — Present (1 year 4 months)
TELEVISION : FROM BROADCAST TO UNICAST
Evolution of technologies and habits. Multiplication of screens. Dematerialization of contents. Nomadism. « On demand ». Everyday, an increasing number of consumers aim at a « whatever I want, whenever I want, wherever I want, the way I want it » attitude.
Fair Play Interactive, developed the Younicast® IPTV platform, a disruptive innovation without disrupting consumers TV habits.
With Younicast® IPTV channels, TV viewers are zapping inside the TV channel rather than channel-hoping between TV channels.
Fair Play Interactive creates the IPTV platform and tools allowing the emergence of innovative TV channels freed from all schedule constraints, 100% personalized and interactive, via a unicast IPTV transmission, while the customers can keep up their natural semi-passive use of the TV medium and a high listening capacity.
« User centric », the medium adapts itself to the customer, and not the other way round.
(Education Management industry)
January 2008 — Present (2 years )
Acting as a coach and/or member of the strategic steering committee of some startups.
The TELECOM & Management SudParis (ex-INT) business incubator is a structure that encourages the emergence of young ICT companies with excellent innovation, development and job creation potential.
The incubator draws on the skills of TELECOM SudParis (ex-TELECOM INT) and TELECOM Business School, as well as on the expertise provided by sponsors and partners. http://www.it-sudparis.eu/
(Internet industry)
January 2008 — Present (2 years )
Founded by Saul Klein in London in March 2007, OpenCoffee Club was started to encourage entrepreneurs, developers and investors to organise real-world informal meetups to chat, network and grow. Its now in over 75+ locations across the world.
OpenCoffee Club Paris meetup is every Thursday morning from 10-12.
http://www.opencoffeeclub.org/group/opencoffeeparis
(Non-Profit; 1-10 employees; Venture Capital & Private Equity industry)
October 2007 — Present (2 years 3 months)
P2PVenture.org is a non-profit organization whose aim is to promote peer-to-peer selection, development and financing platforms for small business and startup ventures.
We launched FundCamp as an open format for organizing seed acceleration micro-funds using replicable processes and open tools.
http://fundcamp.org
We also launched SparkCamp with a first edition as SparkCampParis
http://barcamp.org/SparkCamp
http://barcamp.pbwiki.com/SparkCampParis
(Internet industry)
March 2007 — Present (2 years 10 months)
Founded by Saul Klein in London in March 2007, OpenCoffee Club was started to encourage entrepreneurs, developers and investors to organise real-world informal meetups to chat, network and grow. Its now in over 75+ locations across the world.
OpenCoffee Club Paris meetup is every Thursday morning from 10-12.
http://www.opencoffeeclub.org/group/opencoffeeparis
(Self-Employed; Myself Only; Internet industry)
January 2003 — Present (7 years )
Technology Monitoring, Digital / Dematerialized Distribution, Digital Divide overcoming, Web 2.0, Social Networking, VOD, VoIP, Bank 2.0, Business Development, Development Strategy, Business Match-Making, Partner and Strategic Relationship Building / Management.
Assignments for ViaMichelin, France Telecom, Orange, Orange UK, Wanadoo, Wanadoo UK, Alternative Branding, etc.
(Telecommunications industry)
August 2007 — December 2008 (1 year 5 months)
BarCamp type non-conference events aimed at brainstorming on the mobile web potential and how it will fundamentally change the internet, change the mobile industry, change businesses and e-commerce, and have real social impact in all countries either developed or emerging.
(Computer Games industry)
September 2002 — December 2008 (6 years 4 months)
Business Development, Development Strategy, Acquisitions / Licensing, Editorial Strategy, Management Coaching, Business Match-Making, Partner and Strategic Relationship Building / Management
(Broadcast Media industry)
January 2003 — September 2008 (5 years 9 months)
Stealth mode IPTV project now materialized in a company named Fair Play Interactive...
(Public Company; 201-500 employees; FR0000077588; Computer Games industry)
January 1999 — August 2002 (3 years 8 months)
Director of Production. Member of Management Committee.
Development (from 15 to 150+ employees) and structuring of the production and online exploitation units. Structuring and processes improvements for company IPO planning. Participation to the writing of IPO documents. Participation to pre/post IPO road shows. Development of the units. Negotiations of the French gov "35 hours" law's collective agreement with employees and unions, and management of collective thought processes on work reorganization.
Technological development monitoring, sector analysis, acquisition of product titles, licenses and companies.
The company raised 30 M€ from its IPO, September 2000. Subsidiary of Cryo Interactive (listed since 1998), Cryo Networks was leading all internet activities of the group. Cryo Networks business was focused on development and publishing of online games and MMPOGs, R&D and publishing of a proprietary technology (SCOL), and a 3D Web Agency/Studio as technological showcase.
(Self-Employed; Computer Games industry)
August 1997 — December 1999 (2 years 5 months)
Helped funding and founding.
(Self-Employed; Myself Only; Computer Games industry)
August 1997 — December 1998 (1 year 5 months)
Consultant video games industry, multimedia. Entrepreneurship consultant. Business development.
Advisor to several former clients and partners of BrainStorm Software. Assignments for France Télécom on Numéris (ISDN) based projects and migration to the Internet.
Personal project concerning the creation of a broadband "online digital bouquet" offering online games, MMPOGs, mobile games, SMS / MNP games, dematerialized software distribution, music download, VOD, community site + aggregator. The project has been presented to several media and industrial groups, but too early.
(Computer Games industry)
January 1990 — July 1997 (7 years 7 months)
BrainStorm Sofware was a mid-size B2B game development studio working for companies like Infogrames, Disney, Interplay, Maxis, Apple, etc. The company had a internationally recognized experience in Macintosh software development and ported titles like Alone In The Dark, Prisoner of Ice, Time Gate:Knight's Chase, International Tennis Open, Full Metal Planet, etc.
The company had also a publishing activity at the times of the Apple II GS... and developped the award winning software called The Manager™, adding to the GS/OS the [then] groundbreaking ability to co-operatively multitask between several applications at once – a great improvement over the previous systems, which could only run one application at a time. The Manager™ was to the Apple II GS what Apple's MultiFinder has been to the Macintosh.
Bachelor , Computer Science , 1988 — 1990
Bachelor's Degree in Computer Science – Nancy, Fance
(French DUT Informatique)
Bachelor , Mathematics, Physics , 1987 — 1989
Bachelor's Degree in Mathematics and Physics - Faculté des Sciences de Nancy, France
(French DEUG A)
New Technology, Innovation , Technology Monitoring , Digital Media , Digital / Dematerialized Distribution , Digital Divide overcoming, Business Development , Web 2.0 , Social Networking , VOD , VoIP, Bank 2.0, Video Games Industry , Apple , Macintosh
BarCamp, BarCamp Bank, MobileWebCamp, OpenCoffee Club, OpenCoffee Club Paris, P2P Venture, FundCamp